Tag selected: games
5 posts found.
I had the joy of participating a few weeks ago in AaltoEE’s Game Executive training. The one week super intensive bootcamp lasted from 8.30am to 9pm each day. The daytime lectures were given by renowned business professors. The evening sessions consisted of visits to many of Helsinki’s gaming companies, such as Next Games and Playraven, […]
Is Gaming Mindless Waste of Time?
There was a period in my life when I used to think gaming was mindless waste of time. Maybe good for stress relief, but not much more than that. I used to play a lot of games when I was younger, but there was a ten year patch when I didn’t play almost anything. When […]
Why Lightneer Exists?
The question that eventually led to the founding of Lightneer was: what if we could really leverage games for learning? And not just any games. What if we could bring together some of the best game designers in the world to create real learning experiences? After having studied these questions for almost five years, we […]
The Best Learning Games, Part 2: Math
There are probably two categories that are over-represented in learning games: basic math and elementary reading. Of course, this should come as no surprise as these are the two most important skills and learning metaskills we have. While many math games are simply variations of drilling math with a cute animal on top, there are […]
The Best Learning Games, Part 1
There are two major challenges for the learning game industry. First, a great learning game is really hard to make. Simply put, a great game is really hard to make. And with a great learning game, you need in addition to figure out a way to make a game that has pedagogic value – without […]