Big Bang Legends, the Particle Physics Game, Soft Launched in Slush

December 2, 2016

Exciting times! Our first game, the particle physics game Big Bang Legends developed together with experts from CERN, Harvard, Oxford and the University of Helsinki, soft launched exclusively in Slush Finland today. It is now available on the Finnish App Store. We are super excited to share what we have been building since January with the […]

Guest Blog by professor Marcus du Sautoy: Playing, Games and Learning Science

October 6, 2016

Playing is an important part of being scientist. To discover new things, to crack unsolvable problems, to revolutionize our perspective on the universe requires a mindset that is playful and prepared to experiment and explore new stories. That is why I think games have a powerful role to play in stimulating the next Einstein, Mendeleev […]

Game Executive

September 22, 2016

I had the joy of participating a few weeks ago in AaltoEE’s Game Executive training. The one week super intensive bootcamp lasted from 8.30am to 9pm each day. The daytime lectures were given by renowned business professors. The evening sessions consisted of visits to many of Helsinki’s gaming companies, such as Next Games and Playraven, […]

Press Release: Former Rovio “Mighty Eagle” Peter Vesterbacka Named “Brand Breaker” for Learning Game Studio Lightneer Inc. Following €2.8 Million Financing Round

September 14, 2016

New advisory board assembled as education gaming innovator moves forward on its debut title, Big Bang Legends, launching in 2017 HELSINKI – Sept. 14, 2016 – Lightneer Inc., the learning game development studio, has appointed Peter Vesterbacka, the former Mighty Eagle and brand ambassador for Rovio Entertainment Ltd.’s Angry Birds franchise, as its new “brand […]

Is Gaming Mindless Waste of Time?

September 6, 2016

There was a period in my life when I used to think gaming was mindless waste of time. Maybe good for stress relief, but not much more than that. I used to play a lot of games when I was younger, but there was a ten year patch when I didn’t play almost anything. When […]

How Digital Will Change Schools?

August 16, 2016

Digital learning is all the craze in schooling now, especially in the Western countries. It seems at times that going digital promises to fix all the challenges and problems in schools these days. The picture is, of course, not that simple. The first truth about digital is that digital alone is absolutely nothing. A book […]

Why Lightneer Exists?

August 1, 2016

The question that eventually led to the founding of Lightneer was: what if we could really leverage games for learning? And not just any games. What if we could bring together some of the best game designers in the world to create real learning experiences? After having studied these questions for almost five years, we […]

What Will Schools Teach in 2040?

July 19, 2016

I gave a talk last week at Suomi-Areena, the annual event collecting Finnish decision makers to discuss work, learning and the future among other topics. Our session consisted of seven talks on the future of work and learning that were commented by the members of the Finnish parliament, as well as our former President Tarja […]

Founders Forum 2016

June 22, 2016

We had the chance to participate in Founders Forum in London last week. The event was nothing short of amazing. A collection of some of the most influential technology founders and executives convened together for a few days to exchange ideas and reflect on where the world is – and should be – headed. In the event, […]

Finnish Gaming Industry is Only Getting Started

June 9, 2016

Finland is a strange country. Despite our small population of 5.5M, all distributed to a vast area of land relatively to the population, Finland is world leader in several fields, such as education, technology – and games. I visited London yesterday as a part of a Finnish delegation of next generation gaming companies at an event […]